game

Assassin's Creed II

Beschikbaar op:
melee gold cutscene spear giant axe stealth time travel murder bloody sandbox revenge conspiracy open-world dreams jump rivaling factions health sex plot twist surprising character switches knight flashback theft piercing weapons roman numerals record breakers parents timeskip anti-hero terrorists hide and seek hammer bridge hugging important text cowardly enemies swimming flags mask profanity italian accent pregnancy pax 2009 gamescom 2009 chase e3 2009 assassin bench hooded figure ponytail get games order and chaos water parkour building ragdoll physics two-handed weapons longsword mace notoriety system cliffhanger throwing weapons active stealth havok physics greatest hits giant squid disarm statue grapple instant kill feather roll islam escort mission late title card water effects organized crime color customization cape elevator climbing religion bards special attacks ladder wings slavery glyphs beams polearm wilhelm scream irish accent priest post-credits plot twist weapons swap christianity political thriller blunt weapons hanging disguise radial menu canonical death bribery longbow armor dye lute day/night cycle horse rpg elements merchants blood splatter expanding bases interior decorating tower reveals map substitution cipher interactive cutscene radar gliding monarchy finishing move surround sound faux credits wanted poster pickpocketing enemy reaction grief beard fireworks ledge grab dress completion percentage texture pop-in throwing knife rogues stage coach guards my father's sword stealth kill pope walking protagonist crowds contextual controller rumble musicians interactive credits counter system gun smoke eavesdropping freeform combat death from above inventor backstab boss killing their henchmen renovation moving bodies corpse spasms auto-parkour abstergo industries begging knights templar patrol hidden blade brotherhood of assassins barks evil old white guy pratfall eagle vision animus haystack secret history tailing mission piece of eden nobilitease plummeting enemies debuff tomboy missable achievements verticality acrobatics forced slow walking zooming to platform pathway tunguska event gypsies regenerating health inventory beggar throwing enemies overboard cider town criers the first civilization foot racing halberd animus 2.0 cestus wetness locomotion wasd movement direct2drive collectibles plague doctor games with gold coming of age drop what you're doing heads up display shopping italy unskippable cutscene escaping imprisonment games advertising games uplay multi-monitor support retreat history wwise ea app ending credits while playing poisoning alternate historical playstation home tie-in fast traveling high definition graphics loading screen advice sequel new purchase incentives in game anti-piracy effects mercenary utopian civilization coin singing connectivity dunia engine sword riposte staircase baby game of the year edition paintings subtitles sci-fi evade prechievements ancient advanced civilization technology katar trophy room spike video game awards 2009 collector's edition gamersgate prommercial high dynamic range boss fight interactive loading screen divinity explained by aliens anvil game engine xbox one backwards compatibility apple achievements for starting the game indiscriminating hostiles platformer wall jump gloves player character quick time event evil organization book adaptation trilogy context sensitive games that ask you to "press start" but will accept other buttons player owned houses dagger non-player character horse riding male protagonists prostitution prostitute loading screens knife unlockables bow slashing weapons watchtower onlive pre-order exclusive xbox live real-time combat game reference cults third-person perspective playstation now special vision playstation network steam play crossbow alternate costumes single-player only saving the world side quests action-adventure achievements playstation trophies bink video human steam voice acting multiple protagonists british accent xbox controller support for pc bird historical figures in fictional settings cross culture language skills new protagonist in sequel character models based on actual people historical inaccuracy polygonal 3d downloadable content stat tracking digital distribution medieval original soundtrack release games on demand tokyo game show 2009
Discover an intriguing and epic story of power, revenge and conspiracy set during a pivotal moment in history: the Italian Renaissance. Experience the freedom and immersion of an all new open world and mission structure with settings such as the rooftops and canals of beautiful Venice. Your options in combat, assassination and escape are vast, with many new weapons, settings and gameplay elements.

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