game

Battle Chess

Beschikbaar op:
retro medieval boardgame sword fantasy chess turn-based nes death classic multiple protagonists board game artificial intelligence abstract pixel art draw dark humor grid-based movement shield trivia strategy trivia/board game anthropomorphism tactical turn-based combat beard gog.com crown royalty difficulty level knight chess pieces movie reference confirm menu choices sceptre vore chessboard genius-level intellect finishing move multiple death animations fatality flattening
Battle Chess was developed by Interplay as their first project after severing ties with Electronic Arts. They designed it for the Amiga in 1988, and it was released on the majority of the other systems in the late 1980s and early 1990s as well. It was widely successful, and resulted in two follow-ups, many copy-cat games, and a remake for Steam on PC. The only significant criticism the game received was the weak chess AI, as it was not until the mid 1990s that chess ai began to consistently win against strong opponents.

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