game

BioShock Infinite

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melee gold dystopian barrel cockroach damsel in distress time travel bloody shield gatling gun insanity female protagonists steampunk shadow backtracking jump moral decisions rivaling factions toilet easter egg resistance plot twist map poverty valuable garbage working for the enemy floating island final boss game over suicide shoes women in refrigerators parents god complex rock music anti-hero terrorists bosses carrot cage fireball hammer bridge lily pad meat nut mustache propeller pillow flags mask sink smoke bloody wall cult leader warning sign message on the wall assassin poster bucket electric fan chains bench potato cigarette ashtray fireplace crying lock saw screwdriver self-referential humor locker fps water mini-boss difficulty level lifesaver first person victory gong angel aural characters truck horror melon statue changing sides religion ladder enemy health indicator priest fruit christianity political thriller radial menu reloading parallel worlds horse rpg elements blood splatter substitution cipher interactive cutscene finishing move urinal lgbt fireworks dress economy playing cards evil old white guy execution verticality light up crosshair electricity bread crumb trails dystopian world rope animal weaponry coat rack boots monks crouching banker stool superpowers microtransaction blimp cheese pop culture reference trash can cash register clock betrayal dancing vision cone enemy sniper orange saw blade vending machine interaction wasd movement racial stereotypes banana sweeping vista scope random character speech matress explosives secret area airship chinese accent photo cannon turret traps top hat capitalism iron sights screen splatter functional faucet functional toilets boat heart cloud broom beard rock clerics zealot facial hair guitar playing badge umbrella power up story driven luggage physx phone tesla coil government games with gold torture wind rose light bloom anvil beer first aid kit typewriter fire hydrant communism street light movie projector russian accent binoculars revolver shipping container molotov cocktail alternate history tombstone pedestrians lighthouse goblet zoom sneaking mission heads up display sniper rifle acoustic guitar dolby digital anti-villain lock picks dlc season pass game critics awards fascism alternate reality e3 2012 ball secret achievements anarchism normal mapping shooter game pear lantern unreal engine 3 glowing eyes falling sequence smoking bust footprints street sign narcissist mid-game haircut sidekick necktie bag lamp post french fries balloon cart production babies controversial controversy full motion video surveillance camera nuns dimension travel scientist concept art killing children lightning manipulation pax east 2011 chest-high walls searching corpses cover system curtain stained glass cotton candy banjo handcuffs twister basket hot dog film noir shooter mad scientist bread cannon gull dark scifi whiskey hallucination telekinesis wwise sausage urinating sounds of despair onion coal bible purse ice cream supernatural arm southern american themes death pickle wheelchair hardcore mode sandwich wardrobe parking meter watermelon flip off bathysphere first person melee stainless pot mayor tomato child art role-playing shooter infinite resource spot fire manipulation shirt potato chips stock up area hunting trophy sociopath 1910s alternate historical the end is the beginning time since last checkpoint playstation home tie-in sightseeing binoculars combat knife gramophone record censored version exploding props little sisters record player big daddy biblical quotes plasmid konami code cereal game developers choice awards 2014 interactive environments violin flickering light frame rate lock for console games d.i.c.e. awards 2014 gamescom 2011 playstation 3 bonesaw bowler hat nosebleed popcorn echolocation mercenary experiments gone awry theme song directx benchmark included aquarium matryoshka doll rich snob fictional currencies inebriation multiple ammo types substance abuse benefit atheism movie reference the 1980s monomyth falling object first person shooter consumables teapot plate cup southern american accent camera coin can't kill innocents singing switch cane aerial lift hand rail tea cello credits menu option retail games with steam activation oar protagonist death gatling turret immersive sim ps3 pax east 2012 charging heavyweight enemies breakable glass shovel newspaper homage box art steam pre-purchase rewards absinthe vox populi mauser c96 the founders boys of silence barbershop quartet zucchini sky-hook bioshock infinite bioshock infinite game flowers staircase fence bottle white noise key candle frying pan crosshair radio the locked door paper coat shelf book paintings subtitles alcoholic beverages window ceiling fan table sci-fi jump scare moment office chair divine punishment environmental kill currency contest-driven development thimble collector's edition playstation move support pax prime 2011 racism high dynamic range boss fight fire crate xbox one backwards compatibility grandfather clock apple vine reversible cover art crepuscular rays artificial intelligence gloves villain audio logs motion control pistol player character bell chandelier fountain male antagonist context sensitive games that ask you to "press start" but will accept other buttons totalitarian government wooden chair coffee steampunk machinery steam achievements non-player character tree vision obstruction rubble fake in-game advertising wrench male protagonists prostitution bed pipe knife door log first-person regain consciousness hat bow bad parents corrupt government propaganda explosion pre-order exclusive rocket launcher turret lock picking first-person perspective breaking the fourth wall real-time combat gun playstation plus cults piano episodic content playstation now single-player only suit and tie been here before cake shotgun full body awareness couch saving the world a.i. companion horde mode action-adventure achievements playstation trophies bink video human steam robots futuristic voice acting multiple protagonists xbox controller support for pc steam cloud save point new protagonist in sequel polygonal 3d downloadable content digital distribution teleportation games on demand e3 2011
BioShock Infinite is the third game in the BioShock series. It is not a direct sequel/prequel to any of the previous BioShock games but takes place in an entirely different setting, although it shares similar features, gameplay and concepts with the previous games. BioShock Infinite features a range of environments that force the player to adapt, with different weapons and strategies for each situation. Interior spaces feature close combat with enemies, but unlike previous games set in Rapture, the setting of Infinite contains open spaces with emphasis on sniping and ranged combat against as many as fifteen enemies at once.

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