game

Crysis Warhead

Beschikbaar op:
modern warfare aliens vehicular combat bloody stealth health shark first person shooter death fire frog chicken shadow sci-fi hand-to-hand combat war steam bird backtracking hostages building artificial intelligence open-world expansion snow easter egg slow-motion swimming weather glitch day/night cycle turtle alien invasion one-man army user generated content vehicle combat commando explosion bosses digital distribution xbox 360 controller support for pc water effects jump male protagonists flying enemies throwing weapons platform exclusive train level modern military customizable characters voice acting palette swap fish first-person perspective polygonal 3d upgradeable weapons rat item throw origin third-person perspective original soundtrack release loading screens motion blur crouching wasd movement rain first-person regain consciousness cutscene the locked door non-player character profanity aural characters electricity fake in-game advertising smoke sniping ice stage gull ragdoll physics escort mission checkpoints falling damage saving the world melee crosshair full body awareness auto-saving grenade indicator kill feed first person melee gloves useable vehicles underwater gameplay scaleform in-game map editor instant kill infinite ammo invisible enemy vision obstruction final boss difficulty level maps crepuscular rays breakable glass quicksaving quickloading multiple gameplay perspectives inconvenient malfunction reloading mercenary exploding barrel crab minimap production babies scripted death digital rights management destructible cover destructible environment squad in-game radio the future military uniform interactive environments british accent line of sight stealth high dynamic range been here before physics manipulation content editor non-standard difficulty differences mods mod support butterfly radial menu disembodied voice energy weapons inventory loss boss assistance stealth kill letterboxing widescreen banter during gameplay super speed super strength shaved head launching enemies into the air light bloom enemy tossing phong shading depth of field weapon modification animal cruelty damage flash cloak regenerating health iron sights kill stealing idle animations automated grenade throw shield regeneration enemy reaction camera shift exploding vehicles screen splatter barricade improvised weapon flashback multiple ammo types body armor scripted events dual wielding stock up area guided by radio headshot alternate fire monster infighting sweeping vista texture pop-in weapon room enemies that spawn enemies surround sound prone leaning hitbox context sensitive falling object camouflage ambient occlusion heal over time optional objective close quarters combat swarming enemies trilogy two-handed weapons super jump creature plot twist persistent bullet holes environment as weapons super soldier super suit tripartite conflict fire propagation rapid fire rail shooting segment direct2drive incendiary ammunition nanomachine attachments night vision selective fire weapons superweapon jungle warfare normal mapping no scope easy mode defend x for y amount of time buttstroke cardiopulmonary resuscitation korean people's army animal weaponry planes flying low overhead nanosuit multi-monitor support speed blur parallax mapping xfire electromagnetic pulse cryengine 2 e3 2008 bald space marine securom
Adapt to Survive. Action on the other side of the island is more intense, the battles are fierce, and the mission protocol is no longer "Adapt to Survive". Includes Crysis Wars, an expanded new multiplayer experience with new online modes and 21 maps, including seven all-new maps to battle it out against other players.

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Screenshots

Crysis Warhead Crysis Warhead Crysis Warhead Crysis Warhead Crysis Warhead