game

Cut the Rope

Beschikbaar op:
casual gravity physics candy button steam achievements time limit teleportation level selection star puzzle scissors bee spikes digital distribution credits menu option top hat spider palette swap thanks for playing rope tutorial language selection windows store door hat touch controls unlockables loading screens bubble cardboard box window eating cutscene electricity fence single-screen level xbox live confetti gravity control umbrella titular gameplay reward sound rug apple game center chains confirm menu choices consolation achievements comic book onomatopoeia saw tape gramophone record lock beginning levels in danger hatrack cartoon physics box cutter game developers choice awards 2011
Cut the Rope is a series of physics-based puzzle video games developed by ZeptoLab for several platforms and devices. The objective of the Cut the Rope games is to feed candy to a little green creature named Om Nom while collecting stars. In each level, the candy hangs by one or several of the titular ropes which the player must cut with a swipe of their finger using the device's touchscreen. Using various objects such as floating bubbles and bellows, the candy must also be manipulated around obstacles to get to Om Nom's mouth. Each level pack introduces new challenges. Levels are scored with a zero to three star rating, according to how many stars the player picked up, and a point score depending on the number of stars collected and the amount of time taken to complete the level. Game received multiple award, for example: Apple Design Award 2011, British Academy Video Games Awards 2011 and many others.

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