game

Destiny

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aliens ghosts assassin vehicular combat post-apocalyptic futuristic warfare stealth character customization vampire artifacts first person shooter rpg weapons military robots angel elves shadow spaceship sci-fi cyborg water achievements undead online dancing inventory good vs evil alien invasion explosion cloud machine gun digital distribution cape playstation trophies pre-release public testing leveling up voice acting first-person perspective human polygonal 3d book shopping upgradeable weapons loot gathering microtransaction revive currency gun coat armor special attacks helmet shotgun rocket launcher gamma adjustment non-player character pistol cooperative play playstation experience 2016 playstation experience 2015 classes street light saving the world pick your gender downloadable content wwise granny 3d questing pax west 2016 e3 2016 black market auto-aim player vs player macguffin neue haas grotesk melee crosshair full body awareness kill feed first person melee gloves real-time combat theme song gamescom 2013 rpg elements reloading e3 2014 pax prime 2014 gamescom 2014 mercenary e3 2015 sniper rifle enemy health indicator daily content boots cooldowns armor dye gauntlets weapons swap multi-species roster fetch quests speedtree d.i.c.e. awards 2015 tokyo game show 2014 weapon modification color-coded loot camera shift ammo counter on weapon light up crosshair screen splatter revolver cursor on a console multiple ammo types identifying loot expanding crosshair emotes first-person platforming headshot crow hoodie box art features character facing away optional objective game developers choice awards 2015 multiple currencies encyclopedia no respawn premium currency plasma gun kill quest space triptych online multiplayer achievements pulse rifle dying race exo awoken thriller dance strange coin sparrow
Bungie has emphasized that the universe of Destiny will be "alive". Events may happen in-game that are not necessarily controlled or planned by the developer, which will help to create a dynamic developing experience for Bungie and a dynamic playing experience for gamers. The game's style has been described a first-person shooter that will incorporate massively multiplayer online game (MMO) elements, but Bungie has avoided defining Destiny as a traditional MMO game. Instead, the game has been referred to as a "shared-world shooter," as it lacks many of the characteristics of a traditional MMO game. For instance, rather than players being able to see and interact with all other players in the game or on a particular server—as is the case in many conventional MMO games—Destiny will include on-the-fly matchmaking that will allow players to see and interact only with other players with whom they are "matched" by the game. Destiny will incorporate a new game engine that allows global illuminations and real-time dynamic lighting to occur together. An innovation in Bungie's "hopper" technology, which has been the backbone for Halo's matchmaking system, will allow better player matchmaking in order to create a more natural experience in either cooperative or competitive multiplayer modes.

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