game

Diablo

Beschikbaar op:
bloody medieval arpg - action rpg magic sword grinding fantasy health dragons random world generation hack and slash isometric roguelike halo procedural generation fire horse role playing skeleton horror online stacking artificial intelligence dungeon crawling inventory nudity economy item collecting shield resurrection arrow glitch sword & sorcery spear fog of war ritual succubus boss fight strategy gold female protagonists crate attributes random loot customizable characters leveling up voice acting fireball cow top-down perspective demon invasion human shopping bow dagger loot gathering skeletons durability door axe scroll currency isometric viewpoint armor polearm party system randomly generated dungeons knife original soundtrack release experience points active ability helmet cutscene non-player character extreme violence mutilated corpse lightning cooperative play key bone treasure chest classes slashing weapons titular antagonist potion barrel player vs player player vs environment macguffin melee subtitles heads up display real-time combat ring damage numbers knight skeleton warriors level up health refill rpg elements mp mercenary exploding barrel minimap randomly generated maps magic staff automap chain mail villain blunt weapons magically imbued weapons controversy protagonist death skill tree never-ending merchants multiple enemy boss fight elements non-standard difficulty titles mana recurring character meme origin griefing aggro splash damage book tie-in meat cleaver plate armor leather armor elemental weapons identifying loot new game plus blacksmith inappropriate loot cloth armor more than two eyes scale armor fast traveling satanism scottish accent rogues item container status effects giant axe battle.net fully customizable controls magic meter inventory grid swarming enemies sarcophagus trilogy longsword flail robe claymore menus don't pause gameplay walking protagonist pentagram damage shield partners mana potion crowd control red potion corruption peg leg hero turned evil bone pile personified classes damage over time professional gaming pc to console port itemization vendor trash record breakers identify scroll external character creation character screen soulstone items generated via permutation xfire town portal scroll e3 1997 clone spawner min-maxing horadrim prime evils order of zakarum
An isometric strategy RPG that takes place in and below the town of Tristram. Gothic fantasy weapons and spells are used to defeat hordes of monsters from hell through randomized dungeon levels, continuously gaining experience points, gold, and a variety of equipment to bolster the hero's monster-killing potency along the way.

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Screenshots

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