game

EyeToy: Play

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martial arts minigames augmented reality party game simulation sports party games game critics awards polygonal 3d eyetoy support peripherals bundled with peripherals gesture-based controls fireworks greatest hits played without touching a controller e3 2003 interactive achievement awards 2004 game developers choice awards 2004 real world fitness game
EyeToy: Play is a video game for the PlayStation 2, released in 2003. It was the first game to make use of the PlayStation 2's video camera accessory, EyeToy. The game was initially packaged with the EyeToy when the accessory was first released. It features twelve mini-games to choose from. This game, and all other EyeToy titles, are played by moving one's body. The motion is detected by the USB camera. The software recognizes pixel changes in the video image and compares the proximity of the change to other game objects to play the game. Users who get a high score get to take a photo to tease other players.

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EyeToy: Play EyeToy: Play