game

Mortal Kombat X

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martial arts fighting bloody ninja sword fantasy health fire cannon shadow hand-to-hand combat water cowboy time limit teleportation giant insects drone card game xenomorph jump throwing weapons crate mask vine dualshock 4 support for pc 60 fps on consoles voice acting rope bink video human sexualized women gun skull gamma adjustment extreme violence descendants of other characters corpse pistol watermelon downloadable content barrel subtitles gloves heads up display playable skeletons unreal engine 3 ice selfies e3 2014 d.i.c.e. awards 2016 mercenary boat chains evo championship series projectiles decapitation banned wood interactive environments reflection machete cauldron vase kunai pre-order exclusive comeback mechanic wrestling moves in non-wrestling games stance quick time event dlc season pass day one patch tokyo game show 2014 alternative blood dismemberment action one-liners bubblegum finishing move enhanced special move supernatural arm fire manipulation x-ray damage uppercut makibishi lightning manipulation predator australian accent cryokinesis fatality dreadlocks environment as weapons character specific pre-match taunts combo breaker crotch damage lin kuei black dragon cyborg ninja ninjutsu brutality spectating villain random stage selection final round red dragon netherrealm mortal kombat mkx
Mortal Kombat X is the tenth main game in the one-on-one fighting series and a sequel to the 2011 title Mortal Kombat. The game stays close to the visual style and the mechanics of the 2011 reboot. The main controls are still based on two types of punches and kicks, and blocking, to form combos with uppercuts, teleports, special moves that incorporate weapons and fatalities. The three-tiered energy from the previous title returns, making available X-Ray moves, powered up EX moves and combo breakers. As introduced in Injustice: Gods Among Us, characters can use the environment to re-position themselves or optionally use parts as weapons. Each character now has three variations with different moves and weapons. There is once again a sprinting gauge, returning from Mortal Kombat 4.

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