game

Need for Speed: World

Beschikbaar op:
vehicular combat street racing water simulation online turbo artificial intelligence drifting spin-off car free-to-play day/night cycle race cars nitrous spikes vehicle combat boost driving/racing trash can finish line platform exclusive police car pre-release public testing leveling up sand microtransaction ramp origin motion blur vehicle customization combat racing street light barrel heads up display real money transaction laps tire stop sign destructible environment wheel glass licensed cars shortcut gamersgate traffic cone cornering standing start street sign upgradeable vehicles traffic spike strip engine muscle car police chase sports car notoriety system roadblock direct2drive lamborghini murciƩlago golf cart traffic course play4free multi-monitor support speed blur street racer pax east 2011 giant donut point-to-point
Need for Speed: World was the fifteenth installment in the long-running racing video game Need for Speed franchise published by Electronic Arts. This iteration was co-developed by EA Black Box (rebranded Quicklime Games before closing in 2013) and EA Singapore. It was the first freemium MMORG in the Need for Speed series (though Motor City Online was originally conceived as a Need for Speed game) and was available on Microsoft Windows. World was released worldwide on July 27, 2010. However, people who ordered a "Starter Pack" had an early "head-start" in the game, which started on July 20, 2010. Need for Speed: World, along with other EA free-to-play titles Battlefield Heroes, Battlefield Play4Free, and FIFA World, went offline on July 14, 2015.

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