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Ratchet & Clank: Size Matters

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vehicular combat robot exploration comedy mascot death robots spaceship sci-fi shooter action-adventure backtracking hoverboard online building artificial intelligence teleportation platformer wall jump good vs evil climbing switch vehicle combat explosion digital distribution jump anthropomorphism male protagonists crate platform exclusive pre-release public testing voice acting protagonist's name in the title bomb polygonal 3d double jump skill points upgradeable weapons door gun armor collectibles third-person perspective experience points checkpoints street light black market auto-aim gloves stat tracking pack-in game playstation tv support moving platforms icicle destructible environment sidekick wrench radial menu r.y.n.o. gravity boots ground pound gliding mirror mode idle animations grind body armor giant enemy crab new game plus exploding crates ray gun interspecies duos falling object combat-based platformer robots with a sense of humor double entendre in game names fictional currencies partners strafing magnetic boots big head mode greatest hits comic relief damage over time superweapon record breakers last of its kind lombax gadgetron suck cannon jet boots heli-pack grind boots dying race shrink-ray e3 2006 eye of infinity ratchet & clank: size matters ratchet & clank: size matters game
Ratchet & Clank: Size Matters (known as Ratchet & Clank 5 in Japan) is a 2007 platformer video game developed by High Impact Games and published by Sony Computer Entertainment for the PlayStation Portable and PlayStation 2. The game is the first Ratchet & Clank title on the PSP handheld. Development company High Impact Games was spawned from the original Ratchet & Clank developer, Insomniac Games. The story is about Ratchet and Clank as they are interrupted from their vacation to search for a kidnapped girl and encounter a forgotten race known as the Technomites

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Ratchet & Clank: Size Matters Ratchet & Clank: Size Matters Ratchet & Clank: Size Matters