game

System Shock 2

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melee cutscene cyberpunk classes assassin ghosts enemies emerging from eggs stealth bloody surgery murder revenge palette swap loot gathering open-world amnesia jump shopping mind control toilet exploration slot machine easter egg health backtracking psychic abilities plot twist valuable garbage working for the enemy final boss suicide evil laugh god complex chemistry hedge swimming tooth boss assistance pillow tutorial sink shower head desk warning sign message on the wall mutilated corpse inside a living creature chase playing cards television maps poster keycard bench scripted death cigarette code writing glass shotgun shells keypad lock aliens strafing survival military mutants upgradeable weapons cliffhanger spider difficulty level hacking random loot customization gambling lifesaver lightsaber metagame egg crystal aural characters horror climbing instant kill elevator ladder changing sides button enemy health indicator rpg elements skill points hanging reloading electricity inventory exploding barrel monkeys crouching stool basketball dancing betrayal energy weapons emp grenade frag grenade energy force shield one-man army vending machine interaction dynamic soundtrack instant death run 'n gun matress radiation zombie cyborg speed boost inventory grid faster than light travel leaf robots vodka psychics space station meme origin automated sentry gun first aid kit magazine bullet keyboard first-person platforming cheating death spoon heads up display fork durability vent crawling operation clusterfuck sequence breaking dead end in-game button reference cyborg biotechnology tooltip smoking tape recorder deadly gas worm starter weapon environmental puzzles research ultimate weapon card lock surveillance camera loud ambient noises exit door dark engine pool cue corporation searching corpses macguffin cybernetics radiation suit pool table e3 1999 nanotechnology leaning phone booth health station weapon modification improvised weapon hazard symbol drugs item container player taunting respawn device respawn derelict vessel cryokinesis telekinesis guided by radio assault rifle sounds of despair live disembodied head space marine repairing collective conciousness minigames death aluminum can first person melee invisible enemy lead pipe status effects role-playing shooter chips cutscene equipment mismatch map annotation system getting stuck in geometry flat shading color coded enemies infinite resource spot image flashes fire manipulation poison enemies on cover art alternate fire jumping puzzle tram microscope infinite spawn secret identity outside of the map monster closet unbreakable glass foreshadowing menus don't pause gameplay oven champagne shirt insect swarm organic weapons ghostly manifestation omnipresent villain walls covered with organic tissue jamming swarming enemies nanomachine grenade launcher selective fire weapons potato chips stock up area computer virus license hell hidden parasite unknown age join me! hydroponics emp rifle tc-5 fusion cannon talon m2a3 handgun m22 assault rifle apollo h4 laser pistol tc-11 'brick' grenade launcher viral proliferator annelid worm launcher gamepig video game characters that play video games respawn justification interactive environments cooperative play polygonal 3d sequel flickering light steam trading cards shotgun slug the future experiments gone awry laser healing food inconvenient malfunction rich snob ammo nameless protagonist energy cell multiple ammo types role playing substance abuse benefit invisibility decontamination first person shooter cup spaceship love switch minimap immersive sim item combination french accent breakable glass bottle computer the locked door glitch white noise darkness alcoholic beverages houseplant survival horror table sci-fi disembodied voice boss fight robot graffiti grenade fire crate xfire puzzles steam artificial intelligence gloves platform exclusive pit pistol player character male antagonist female antagonists audio logs pants villain scripted events a.i. construct hostile a.i. fetch quests non-player character cooking range fake in-game advertising wrench voice acting male protagonists bed swimming pool pipe corpse knife door body armor explosion syringe real-time combat gun bathtub experience points turret first-person perspective gog.com piano been here before shotgun unreliable narrator original soundtrack release human moving platforms
A first-person cyberpunk exploratory horror RPG and sequel to System Shock (1994) in which a soldier wakes up in the starship Van Braun in the aftermath of a disaster and finds himself in the midst of a conflict between SHODAN, the artificial intelligence antagonist of System Shock seeking mastery over humanity, and The Many, a flesh-based psychic hive mind led by the ship's corrupted AI.

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