game

Wolfenstein

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melee good vs evil gold cutscene barrel classes stealth bloody murder resistance overworld open-world jump helmet shopping health backtracking final boss bosses shielded enemies profanity e3 2009 teleporter aggressive door-opening fps mutants upgradeable weapons water nazi occultism bink video rifle ragdoll physics control point war difficulty level throwing weapons flamethrower havok physics opengl world war ii - ww2 late title card instant kill elevator gravity weapons swap reloading blood splatter development hell enemy reaction dolby digital missable achievements regenerating health e3 2007 exploding barrel kill feed boots crouching flaming weapon spellcaster world war ii anti-aircraft gun energy weapons team deathmatch capture the flag deathmatch gibs one-man army secret area griefing wasd movement instant death run 'n gun damage flash scope kill to death ratio no scope mp40 panzerschreck iron sights undead screen splatter brick shoot the backpack stg 44 m1911 scaleform online achievements bullet exploding crates low health warning e3 2008 zoom weak spot heads up display cutscene menu non-standard difficulty titles satanism sandbag expanding crosshair silencer fascism nazis voice chat class-based shooter sniping dismemberment franchise reboot escaping imprisonment developer console ultimate weapon dimension travel ranked match p08 luger pistol killcam nazi weapon modification shooter black market respawn leaderboard amulet particle cannon death mg42 bayonet lightning gun enemies on cover art alternate historical grenade indicator grenade throwback interactive environments scout class high definition graphics nazi zombies polygonal 3d new purchase incentives creature plot twist tea-bagging automated grenade throw mercenary experiments gone awry decapitation rocket jump ammo gore system headshot gas mask buttstroke earpiece conversation capture the... what? changing dimensions first person shooter sten submachine gun military truck military uniform grenade cooking minimap model 24 stielhandgranate bpjm indexed german accent non-linear storytelling crosshair sci-fi flammenwerfer 35 flak 88 femme fatale mutagenic agents currency xbox live arcade game integration drum can id tech 4 boss fight futuristic grenade tesla cannon sprinting wehrmacht elite guard the veil drache trooper tome of power hub world steam artificial intelligence linear gameplay collectibles extreme violence villain persistent bullet holes environment as weapons strafe-jumping hitbox non-player character rail track voice acting playstation trophies door objective-based team gameplay difficulty achievement explosion pre-order exclusive real-time combat gun experience points xbox live first-person perspective special vision playstation network train karabiner 98 original soundtrack release saving the world
Wolfenstein is the direct sequel to Return to Castle Wolfenstein and Spear of Destiny/Wolfenstein RPG. It featured a "re-imagined" disguised dark-haired B.J. Blazkowicz, retaining the unshaven look seen in Return to Castle Wolfenstein and dressed in civilian clothes rather than his usual military uniform. The game mainly consists of the player shooting his way through hordes of different types of Nazis, ranging from normal soldier to ninjas. To deal with the large amount of enemies, the player has access to many typical WWII-weapons like the German MP40 or K98 rifle. In addition, during the course of the game he finds the medallion and learns four powers. While at first entering the Veil only allows him so see enemies more clearly and use strange flying creatures as bombs, he is later able to slow down time, surround himself with a protective shield or make himself stronger. However, the medallion's powers drain its energy, which needs to be refilled at power-spots that are nearly invisible in the real world.

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