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De nieuwe patch voor Sniper: Ghost Warrior 3 pakt een hele hoop problemen aan

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Gezien het feit dat Sniper: Ghost Warrior 3 keer op keer werd uitgesteld, zou je verwachten dat de game uitvoerig getest en grotendeels bugvrij zou zijn. Zoals iedere ontwikkelaar je echter zal vertellen, is zoiets echter bijna onmogelijk.

Na de release van de game doken dan ook al snel de eerste klachten op van spelers die tegen problemen aanliepen in de game. CI Games heeft hier aandachtig naar geluisterd en heeft een patch klaargestoomd die de meeste problemen zou moeten verhelpen. De volledige patch notes vind je hieronder:

PLAYSTATION 4

Features

    Added POI completion reward for Mining Town and Village

Code

    Reduced loading times
    Fixed an issue that could cause the save files to become corrupted
    Fixed crash during Party Crasher mission

Animations

    Fixed animation bugs with Sawn-off Shotgun

Graphics

    Fixed Shadows cast by local lights
    Fixed invisible objects on lamps
    Fixed green channel flip in ddna textures on terrain
    Fixed incorrect collision on several building and objects
    Several objects LOD’s and settings tweaks
    Several extreme navigation improvements
    Added new proxy for glass

Gameplay


    Fixed the issue that could cause the player to fall through level geometry during the mission (Quarry 
    Coup, Winery, Lydia DLC)
    Fixed that player can get stuck between level geometry (on Village map, in Dam map Safehouse)
    Fixed redundant extreme navigation on several places on Village and Dam maps

Balancing

    Fixed Herstal Voelpe Collimator unlock
    Fixed KT-R extended magazine unlock
    Fixed ES25 Silencer unlock
    Fixed ES25 Bipod unlock
    Increased ammunition for Sawn-off Shotgun
    Moved Sawn-off Shotgun from sidearm to secondary weapon category

UI

    Fixed inconsistent button icon for “docking laptop” action
    Fixed wrong legend icon for POI’s in map menu
    Minimap readability fixes

Mining Town

    Fixed exploit of respawning AI at POI by changing AI spawn rule
    Fixed issue that made player unable to tag 23S soldiers by using CCTV
    Improved skydome in the afternoon
    Fixed lighting in tunnels in Hotel area
    Fixed extreme navigation near the church, antenna area and dam transfer tunnel
    Fixed issue of destroyed lamps casting light in the safehouse
    Player is now able to go under AC system during Cut Off mission

Village

    Tweaked light brightness on village horizon
    Fixed incorrect animation for hanging on stone wall in several places
    Fixed that player can get stuck on lying tires at Burning Brides I mission area
    Fixed improper size of the axe head collectible
    Fixed broken shimmy lines on stairs model
    Fixed holes in geometry of destroyed church in the Awas Family mission area
    Fixed floating object in Lydia’s hotel room in Kozori

Dam

    Wolves on junkyard POI no longer spawn on game start
    Fixed wrong rotation of trash container that causes animation glitches when hiding
    Several performance fixes
    Fixed cloths on POI
    Fixed AI spawn distance in several outposts
    Minor graphical tweaks
    Fixed floating hooks above the road next to the “Butcher” POI

Missions

    Remains of the Day: Fixed church bells that were ringing during mission
    Awas Family: fixed exploit that allowed player to skip “Exfiltrate” objective after loading last
    checkpoint
    Quarry Coup: fixed incorrect hint display when player kills Madame Roux
    Bridge: Fixed mission AI zone de-spawn on mission completion or abort
    Slaughterhouse: Fixed misplaced mission marker when player speaks to prisoners during the
    mission
    Slaughterhouse: Fixed rare bugged mission objective in Slaughterhouse mission
    Black Widow: fixed that dead 23S retries detecting player repeatedly
    Get the Red: fixed that Lydia and Raquel VOs overlap while they escape the complex
    Clear Out: fixed inconsistent use of SFX for mission objective
    Burning Bridges II: fixed computer highlight in scout mode
    Loose Ends II: fixed issue which caused the interrogations not providing meeting location
    Loose Ends II: fixed objective update when entering armory through the roof
    Loose Ends III: fixed mission unlock notification
    Loose Ends III: fixed mission objective issue that caused “kill the target” objective to fail when player
    exfiltrated mission area
    Loose Ends IV: fixed doubled completion objective pop-up
    Loose Ends IV: fixed issue which caused the interrogations not providing location of Koba’s Body
    Loose Ends V: fixed wrong mission unlock notification
    Opium Wars I: fixed inconsistent spawn point when continuously reloading checkpoint
    Opium Wars I: fixes on interior lights

Lydia DLC

    Fixed issue that triggered restricted zone warning message when player uses drone within mission
    area
    Fixed issue with interrogation that doesn’t end with killing the victim

Localization

    Added Korean language support
    Improved naming convention [PL]
    Fixed several grammar issues [PL]

Other

    Numerous other improvements and tweaks not listed above
 

XBOX ONE

Features

    Added POI completion reward for Mining Town and Village

Code

    Reduced loading times
    Fixed an issue that could cause the save files to become corrupted
    Fixed crash during Party Crasher mission

Animations

    Fixed animation bugs with Sawn-off Shotgun

Graphics

    Fixed Shadows cast by local lights
    Fixed invisible objects on lamps
    Fixed green channel flip in ddna textures on terrain
    Fixed incorrect collision on several building and objects
    Several objects LOD’s and settings tweaks
    Several extreme navigation improvements
    Added new proxy for glass

Gameplay

    Fixed the issue that could cause the player to fall through level geometry during the mission (Quarry
   Coup, Winery, Lydia DLC)
    Fixed that player can get stuck between level geometry (on Village map, in Dam map Safehouse)
    Fixed redundant extreme navigation on several places on Village and Dam maps

Balancing

    Fixed Herstal Voelpe Collimator unlock
    Fixed KT-R extended magazine unlock
    Fixed ES25 Silencer unlock
    Fixed ES25 Bipod unlock
    Increased ammunition for Sawn-off Shotgun
    Moved Sawn-off Shotgun from sidearm to secondary weapon category

UI

    Fixed inconsistent button icon for “docking laptop” action
    Fixed wrong legend icon for POI’s in map menu
    Minimap readability fixes

Mining Town

    Fixed exploit of respawning AI at POI by changing AI spawn rule
    Fixed issue that made player unable to tag 23S soldiers by using CCTV
    Improved skydome in the afternoon
    Fixed lighting in tunnels in Hotel area
    Fixed extreme navigation near the church, antenna area and dam transfer tunnel
    Fixed issue of destroyed lamps casting light in the safehouse
    Player is now able to go under AC system during Cut Off mission

Village

    Tweaked light brightness on village horizon
    Fixed incorrect animation for hanging on stone wall in several places
    Fixed that player can get stuck on lying tires at Burning Brides I mission area
    Fixed improper size of the axe head collectible
    Fixed broken shimmy lines on stairs model
    Fixed holes in geometry of destroyed church in the Awas Family mission area
    Fixed floating object in Lydia’s hotel room in Kozori

Dam

    Wolves on junkyard POI no longer spawn on game start
    Fixed wrong rotation of trash container that causes animation glitches when hiding
    Several performance fixes
    Fixed cloths on POI
    Fixed AI spawn distance in several outposts
    Minor graphical tweaks
    Fixed floating hooks above the road next to the “Butcher” POI

Missions

    Remains of the Day: Fixed church bells that were ringing during mission
    Awas Family: fixed exploit that allowed player to skip “Exfiltrate” objective after loading last
    checkpoint
    Quarry Coup: fixed incorrect hint display when player kills Madame Roux
    Bridge: Fixed mission AI zone de-spawn on mission completion or abort
    Slaughterhouse: Fixed misplaced mission marker when player speaks to prisoners during the
    mission
    Slaughterhouse: Fixed rare bugged mission objective in Slaughterhouse mission
    Black Widow: fixed that dead 23S retries detecting player repeatedly
    Get the Red: fixed that Lydia and Raquel VOs overlap while they escape the complex
    Clear Out: fixed inconsistent use of SFX for mission objective
    Burning Bridges II: fixed computer highlight in scout mode
    Loose Ends II: fixed issue which caused the interrogations not providing meeting location
    Loose Ends II: fixed objective update when entering armory through the roof
    Loose Ends III: fixed mission unlock notification
    Loose Ends III: fixed mission objective issue that caused “kill the target” objective to fail when player
    exfiltrated mission area
    Loose Ends IV: fixed doubled completion objective pop-up
    Loose Ends IV: fixed issue which caused the interrogations not providing location of Koba’s Body
    Loose Ends V: fixed wrong mission unlock notification
    Opium Wars I: fixed inconsistent spawn point when continuously reloading checkpoint
    Opium Wars I: fixes on interior lights

Lydia DLC

    Fixed issue that triggered restricted zone warning message when player uses drone within mission
    area
    Fixed issue with interrogation that doesn’t end with killing the victim

Localization

    Added Korean language support
    Improved naming convention [PL]
    Fixed several grammar issues [PL]

Other

    Numerous other improvements and tweaks not listed above

PC

Features

    Added Steam Cloud support – progress and savedata are kept in user storage now
    Added POI completion reward for Mining Town and Village

Code

    Fixed an issue that could cause the save files to become corrupted
    Fixed crash ‘job manager:Atomic counter underflow’
    Fixed crash during Party Crasher mission
    Fixed crash after attempt to open main menu
    Fixed freeze that occurred while changing the video settings

Animations

    Fixed animation bugs with Sawn-off Shotgun

Graphics

    Fixed Shadows cast by local lights
    Fixed invisible objects on lamps
    Fixed green channel flip in ddna textures on terrain
    Fixed incorrect collision on several building and objects
    Several objects LOD’s and settings tweaks
    Several extreme navigation improvements
    Added new proxy for glass

Gameplay

    Fixed the issue that could cause the player to fall through level geometry during the mission (Quarry
    Coup, Winery, Lydia DLC)
    Fixed that player can get stuck between level geometry (on Village map, in Dam map Safehouse)
    Fixed redundant extreme navigation on several places on Village and Dam maps

Balancing

    Fixed Herstal Voelpe Collimator unlock
    Fixed KT-R extended magazine unlock
    Fixed ES25 Silencer unlock
    Fixed ES25 Bipod unlock
    Increased ammunition for Sawn-off Shotgun
    Moved Sawn-off Shotgun from sidearm to secondary weapon category

UI

    Fixed inconsistent button icon for “docking laptop” action
    Fixed wrong legend icon for POI’s in map menu
    Minimap readability fixes

Mining Town

    Fixed exploit of respawning AI at POI by changing AI spawn rule
    Fixed issue that made player unable to tag 23S soldiers by using CCTV
    Improved skydome in the afternoon
    Fixed lighting in tunnels in Hotel area
    Fixed extreme navigation near the church, antenna area and dam transfer tunnel
    Fixed issue of destroyed lamps casting light in the safehouse
    Player is now able to go under AC system during Cut Off mission

Village

    Tweaked light brightness on village horizon
    Fixed incorrect animation for hanging on stone wall in several places
    Fixed that player can get stuck on lying tires at Burning Brides I mission area
    Fixed improper size of the axe head collectible
    Fixed broken shimmy lines on stairs model
    Fixed holes in geometry of destroyed church in the Awas Family mission area
    Fixed floating object in Lydia’s hotel room in Kozori

Dam

    Wolves on junkyard POI no longer spawn on game start
    Fixed wrong rotation of trash container that causes animation glitches when hiding
    Several performance fixes
    Fixed cloths on POI
    Fixed AI spawn distance in several outposts
    Minor graphical tweaks
    Fixed floating hooks above the road next to the “Butcher” POI

Missions

    Remains of the Day: Fixed church bells that were ringing during mission
    Awas Family: fixed exploit that allowed player to skip “Exfiltrate” objective after loading last
    checkpoint
    Quarry Coup: fixed incorrect hint display when player kills Madame Roux
    Bridge: Fixed mission AI zone de-spawn on mission completion or abort
    Slaughterhouse: Fixed misplaced mission marker when player speaks to prisoners during the
    mission
    Slaughterhouse: Fixed rare bugged mission objective in Slaughterhouse mission
    Black Widow: fixed that dead 23S retries detecting player repeatedly
    Get the Red: fixed that Lydia and Raquel VOs overlap while they escape the complex
    Clear Out: fixed inconsistent use of SFX for mission objective
    Burning Bridges II: fixed computer highlight in scout mode
    Loose Ends II: fixed issue which caused the interrogations not providing meeting location
    Loose Ends II: fixed objective update when entering armory through the roof
    Loose Ends III: fixed mission unlock notification
    Loose Ends III: fixed mission objective issue that caused “kill the target” objective to fail when player
    exfiltrated mission area
    Loose Ends IV: fixed doubled completion objective pop-up
    Loose Ends IV: fixed issue which caused the interrogations not providing location of Koba’s Body
    Loose Ends V: fixed wrong mission unlock notification
    Opium Wars I: fixed inconsistent spawn point when continuously reloading checkpoint
    Opium Wars I: fixes on interior lights

Lydia DLC

    Fixed issue that triggered restricted zone warning message when player uses drone within mission
    area
    Fixed issue with interrogation that doesn’t end with killing the victim

Localization

    Added KT-R silencer description to weapon cache
    Fixed hint description that is displayed after clearing all POIs
    Fixed Raquel’s name in main dialogues
    Improved naming convention [PL]
    Fixed several grammar issues [PL]

Other

    Numerous other improvements and tweaks not listed above
 

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