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Signal Simulator ontvangt een forse patch

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Day one patches zijn al lang niet vreemd meer in de hedendaagse industrie. Een patch die al een dag voor de daadwerkelijke game verschijnt zagen we echter niet eerder.

Toch was de update klaarblijkelijk nodig, gezien de inhoud van de patch notes. We zien niets game-brekends, maar wel dingen die het spelplezier hoogstwaarschijnlijk negatief hadden kunnen beïnvloeden. Oordeel echter vooral zelf:

Improvements:

- Audio control panel position is changed for better view angle
- New monitor model implementation
- Added new reflection options
- Color correction improvements
- Added outdoor lights
- Interior changes and new models.
- Added start sequence for all the monitors

Changes:

- Coordinate detections system had min and max value that you had to average, now there is a new one that is taking the min and max and average it for you. It is based on only fifteen min and max coordinates, so still won't be 100 % accurate. Still you will have to make some adjustments.
- Removed the terminal like UI. Now it is simplified and shows when needed.
- Signal icon will appear at the top left corner of the screen when signal is available.
- Same icon will appear when you detect a signal and will give you information how much science you have earned.
- Upgrade system UI changes, now it is simpler with more space for future upgrades.
- Upgrade system is documented, so you will know what every sustem upgrade do.
- Increased Antenna range with 100%, now it will be a little easier to detect a signal coordinates

Fixes:

- Fix Artefacts and missing textures using baked light map
- Fix: Visible stars at day time
- Fix: Fog at night was visible and looked like it is emitting light

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