game

Half-Life 2

Beschikbaar op:
aliens zombies first person shooter fps weapons alternate history sci-fi rebellion horror steam building portals teleportation silent protagonist strider alien invasion strategy radiation train rocket launcher table pistol first aid kit assault rifle resistance magnum gloves real-time combat environmental puzzles single-entity developer credits a.i. companion totalitarian government interactive environments physics manipulation helicopter boss grenade source engine crossbow dystopian world interactive cutscene guerilla warfare linear gameplay submachine gun crowbar scripted events vent crawling first-person platforming electric fence shotgun shells run 'n gun biotechnology hunting rifle train signal save file copy stun baton electric cable spas-12 vortigaunt headcrab barnacle hev suit impaling weapons metrocop animal weaponry electric outlet zero-point energy field manipulator antlion the combine plywood antlion guard advisor
1998. HALF-LIFE sends a shock through the game industry with its combination of pounding action and continuous, immersive storytelling. NOW. By taking the suspense, challenge and visceral charge of the original, and adding startling new realism and responsiveness, Half-Life 2 opens the door to a world where the player's presence affects everything around them, from the physical environment to the behaviors even the emotions of both friends and enemies.

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