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The Elder Scrolls IV: Oblivion

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orcs archery good vs evil melee gold arrow cutscene barrel vial white magic classes giant axe ghosts wizards goblins lich hack and slash spikes rpg stealth murder bloody loincloth sandbox mythology revenge shield summoning support female protagonists exploration loot gathering katana reading shadow open-world active ability health potion dreams jump helmet moral decisions mind control illusion sword & sorcery mounts rivaling factions toilet questing sprite attributes health sex dual wielding plate armor valuable garbage knight elements mp sleeping stat tracking cloak throne regicide persistent ailments dream sequence theft summoners piercing weapons spell roman numerals e3 2006 record breakers deicide heroic sacrifice dog mythril adamantium innocent people die kill quest magical stone carrot chemistry ring fireball swimming meat leveling up boulder shielded enemies boss assistance crab cowardly enemies ghost ship tutorial mask cult leader message on the wall mutilated corpse luck 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bodies corpse spasms begging barks light up crosshair falling damage camera shift inventory stamina bar scythe trolls mana potion beggar magic staff mana wolf sheep bears barbarians horse armor skeleton warriors necromancers imp pelt skeletons crouching magic sword lions spellcaster microtransaction crown guild betrayal user generated content wraith ambient wildlife levitation ambush random character speech weather particle system skybox direct2drive freezing weapons enemy spawner traps portals e3 2005 arachnoid undead reflection commerce god mode boat inappropriate loot automap eye cloud broom movement penalty bone stone trail portal mana drain root icicle leek skeleton boar mohawk clear save duel meme origin sitting down sprite-scaling create-a modes gamebryo 2.5 skeleton key wood restoration deer torture coffin aggro light bloom altar anvil beer hobo vampire hunter turn undead letter hand-to-hand combat tombstone ruby lighthouse gladiators goblet spoon sneaking mission hero worship unclimbable hills memorial rice alchemical ingredients barrier shopping dolby digital hidden door behind the waterfall spider web retrievable projectiles game critics awards lock picks durability diamond pickaxe wine emerald pov cutscene garlic mortar and pestle night vision tomb raiding necklace customizable characters ominous sky bowl normal mapping portcullis parallax mapping lantern viking stacking fire arrow war cry mod support pressure plate underwear club cuirass lightning bolt level by doing well disease monster infighting escaping imprisonment inventory loss terror alchemy pot developer console milk repetitive chitchat alchemist shape-shifting autumnal setting arena combat ham controversy redshirt torch concept art bartender searching corpses multi-monitor support pirate ship macguffin stained glass infinite pockets mead fully customizable controls battle quips speedtree paint brush breath meter drowning mods death of a salesman claymore blacksmith min-maxing item container black market bread amulet derelict vessel billboarding trainer sunset poison potion drugs cryokinesis telekinesis re-spec vampirism decay onion pearl cloth map negotiation demon invasion dust repairing minigames forge death cloaking device warping robbery silver sapphire sickle evidence watermelon oversized vermin custom soundtrack first person melee flower picking invisible enemy getting stuck in geometry flat shading fire manipulation poisoning fatigue foreshadowing shirt ghostly manifestation quill hunting trophy sociopath fast traveling psycho villagers beastmen rake interactive environments spriggan expendable npc hatch high definition graphics militia sequel loading screen advice multi-species roster tongs killing rats tea-bagging mercenary diary healing food compass bar from zero to hero nonlinear development pseudo non-linear vendor trash role playing suggestive remark invisibility drunk character southpaw aberrant a.i. behaviour leap attack monomyth wheat cure ailment potion plate level scaling radiant a.i. cup giant rat fantasy new guy plane shifting uncanny valley multiple gameplay perspectives axe singing switch hick optional lore sword rack inkwell animal cruelty medieval sword butterfly credits menu option reptilian humanoid elemental weapons lettuce logo box art pick your gender high elves khajiit argonian redguard daedra elder scroll imperial dwemer orsimer dremora immersive sim item combination shovel flowers staircase bottle key candle crosshair the locked door paper shelf game of the year edition book darkness paintings subtitles alcoholic beverages mushroom table wood elves nord breton the thieves guild sleep disruption skooma battle mage zones magically imbued weapons secret document plot armor something is up in this small town wine rack currency cutlass bear skin dire enchanters spike video game awards mudcrab the dark brotherhood the blades flame atronach heart of lorkhan wabbajack sanguine rose blade of woe nirnroot rumors vestigial items retroactive continuity interactive achievement awards 2007 boss fight collector's edition fake interactivity racism high dynamic range quest tracking skull repair hammer changing race sprinting roaming the countryside crate victory lap final boss spike video game awards 2006 xbox one backwards compatibility xfire journey into an object apple ectoplasm studying vampire teeth teleportation witch hunter dhampirs no clip crepuscular rays storm atronach clannfear daedroth magic artificial intelligence frost atronach scamp dreugh birth signs skull of corruption poisoncraft ayleid mythic dawn animal rain oblivion gate amulet of kings sigil stone guide to anvil the gray cowl of nocturnal caliper umbra sword the elder scrolls iv: oblivion the elder scrolls iv: oblivion game treasure chest potion book adaptation giant enemy crab games that ask you to "press start" but will accept other buttons scripted events player owned houses fetch quests henchmen horse riding non-player character armor branching storyline dagger limited light source bow rain fish bed rat corpse prostitute loading screens door lawbreaking downloadable content slashing weapons real-time combat character creation reputation lock picking first-person perspective cults third-person perspective single-player only special vision dialogue trees playstation network anthropomorphism crossbow original soundtrack release games on demand saving the world side quests royalty world map a.i. companion steam voice acting dungeon crawling achievements playstation trophies bink video human
The Elder Scrolls IV: Oblivion, the fourth game in the Elder Scrolls story, is set within the province of Cyrodiil, the heartland and Imperial capital of Tamriel. Emperor Uriel Septim VII is assassinated in flight from his own palace, but just before he dies he passes on to you the mystic Amulet of Kings. The adventure proper begins with the quest to find Uriel's lost and illegitimate son who is the only heir to the throne. In a world where the forces of darkness seek their ultimate dominion over the ranks of man and mer alike, you alone stand between the future of Tamriel and the gates of Oblivion.

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The Elder Scrolls IV: Oblivion The Elder Scrolls IV: Oblivion The Elder Scrolls IV: Oblivion The Elder Scrolls IV: Oblivion The Elder Scrolls IV: Oblivion