game

Divinity II: Ego Draconis

Beschikbaar op:
ghosts bloody medieval magic sword fantasy health dragons hack and slash summoning support death archery chicken rabbit female protagonist hand-to-hand combat bridge role playing water multiple protagonists achievements multiple endings undead funny dungeon crawling dialogue trees atmospheric inventory spear alchemy warriors great soundtrack boss fight bosses gold jump ducks crate attributes random loot leveling up world map fireball ladder must press start to play skill points bow upgradeable weapons loot gathering goblins skeletons set gear door collectibles third-person perspective experience points helmet loading screens cutscene non-player character candle ham sprinting key late title card treasure chest character creation classes saving the world torch side quests slashing weapons questing potion barrel melee auto-saving heads up display game over physx stat tracking glowing eyes ending credits while playing final boss damage numbers skeleton warriors tombstone spellcaster loading screen advice rpg elements magic staff chain mail meat sequence breaking boots shoes removed from steam hotkey shape-shifting magically imbued weapons skill tree vase pithy epitaphs bandit speedtree color-coded loot ambient wildlife regenerating health non-five achievements leather armor poison lock on mind reading necromancers repetitive chitchat battle quips giant axe black magic released between christmas and new year's day roman numerals boar environment as weapons tragic hero direct2drive gamebryo 2.5 fortune teller rangers roundhouse kick kill quest twitch aim multi-monitor support enchantment enchanters e3 2010 key chase e3 2009 kiting pax 2009 vestigial items
Dragons: they have been hunted, they have been slain, but now the hour to strike back has come. Divinity II is an action role-playing game developed by Larian Studios. Its first release in 2009 was subtitled Ego Draconis, and was published by DTP entertainment and in the United States by CDV Entertainment. The updated 2011 re-release The Dragon Knight Saga which included the expansion Flames of Vengeance, as well as the final 2012 release as Divinity II: Developer's Cut, were published by Focus Home Interactive. The defining feature of Divinity II is the ability to switch between aerial combat as a dragon, and more traditional third-person action-role playing gameplay as a human. It is the third game in the Divinity franchise, and the first Divinity game to be released on consoles as well as for Windows.

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Divinity II: Ego Draconis Divinity II: Ego Draconis Divinity II: Ego Draconis Divinity II: Ego Draconis Divinity II: Ego Draconis