game

Half-Life

Beschikbaar op:
aliens assassin bloody gravity health first person shooter fps death military fire sci-fi shooter adventure horror steam multiple endings conspiracy tank slavery teleportation silent protagonist glitch alien invasion one-man army darkness boss fight game of the year edition explosion radiation deathmatch digital distribution train jump male protagonists flying enemies crate voice acting first-person perspective human polygonal 3d loading screens crouching wasd movement non-player character electricity table elevator warning sign first aid kit retail games with steam activation checkpoints instant death falling damage melee crosshair subtitles grenade cooking first person melee gloves heads up display real-time combat a.i. companion blindness instant kill hitscan friendly fire final boss difficulty level pushable block breakable glass quicksaving quickloading vending machine interaction reloading mercenary exploding barrel scripted death level titles cheat code digital rights management destructible environment scientist shipping container interactive environments enemy sniper invisible wall suicide experiments gone awry chapters integrated tutorial sequence mods helicopter boss exploding gas tanks mod support disembodied voice multiplayer lan speedrun inventory loss team deathmatch interactive cutscene linear gameplay meme origin freelc gun holster space nazis in-engine cinematic dedicated servers crouch jump idle animations enemy reaction inverted controls microwave body armor circle-strafing scripted events vent crawling jumping puzzle first-person platforming burning stock up area giant enemy worm headshot alternate fire monster infighting developer console shotgun shells gibs run 'n gun censored version infinite spawn directx item container outside of the map text dialogue monster closet the end is the beginning elevator ambush fully customizable controls loss of consciousness crushing trap foreshadowing burrowing enemies tessellation god mode frag no clip persistent bullet holes evil old white guy another world bunny hopping strafing strafe-jumping slow in-game introduction funicular save file copy drive-by intro machinima fetus as a final boss gradual enemy introduction long jump electric cable professional gaming spas-12 resonance cascade vortigaunt headcrab icthyosaur expendable npc barnacle bullsquid houndeye novint falcon support hev suit pc to console port animal weaponry cutscene dissonance travel section plot armor goldsrc e3 1998 e3 1997 opengl organic weapons black mesa gargantua hecu
Dr. Gordon Freeman doesn't speak, but he's got a helluva story to tell. This first-person roller-coaster initiated a new era in the history of action games by combining engrossing gameplay, upgraded graphics, ingenious level design and a revolutionary story that may not be all that it seems, told not through cutscenes, but through the visual environment.

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