game

Metroid: Other M

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pirates health fire sci-fi action-adventure dodge backtracking space pirate missile over the shoulder giant insects research single-player only female protagonists jump flying enemies concept art countdown timer voice acting first-person perspective human roll damsel in distress upgradeable weapons third-person perspective bull play ball cutscene smoke lava save point lava stage ice stage instant death late title card staircase titular antagonist auto-aim crosshair heads up display real-time combat underwater gameplay irish accent game over invisible enemy betrayal difficulty level mini-boss low health warning wings wii remote infrared pointer gameplay multiple gameplay perspectives speed boost mercenary violent plants enemy health indicator crying scientist recurring boss unlockable difficulty level unwinnable state charge interquel particle system energy weapons grapple beam unskippable cutscene radar clear save completion percentage sideways wii remote gameplay samus aran's gunship linear gameplay can't kill innocents camera shift power armor screen splatter flashback circle-strafing vent crawling theater mode first-person platforming giant enemy worm cutscene menu continue elevator ambush thumbs up stun behind the waterfall freezing weapons degraded boss story recap playable epilogue pixel hunt sequel by a different developer derelict vessel super suit funicular false death stationary aiming hostile a.i. power suit running towards the screen hair clip monologue automatic door character profiles screw attack metroid enemy spawner galactic federation marine isolation thumbs down overdramatic hand gestures zero suit pax prime 2010 shake off ice beam charge beam morph ball e3 2010 gamescom 2010 tutorials disguised as diagnostics e3 2009 galactic federation shinespark zebesian gravity suit power bomb accel charge e-recovery tank diffusion beam adam malkovich's helmet
A part of the Metroid series, it features gameplay in both first- and third-person perspectives, and is the first installment of the franchise to feature melee attacks which could only be executed when an enemy's health was reduced to a certain degree. The game gave significant focus on plot and characterization, with extensive usage of cinematics and voice acting. The regular gameplay features a third person perspective, where players hold the Wii Remote horizontally. Samus can jump, fire the arm cannon, and turn into a morph ball, which can roll into narrow passages and drop energy bombs. While gameplay is similar to early Metroid titles, the game's environments are three-dimensional and movement is not limited to a two-dimensional plane. Other M is the first in the series to feature a melee combat system. With well-timed button presses, players can use special techniques such as the Sense Move, which allows them to dodge enemy attacks, and the Overblast, where Samus jumps on the enemy and fires a charged shot at point-blank range. When the Wii Remote is pointed towards the screen, the angle switches to a first-person view, where players can lock onto targets and fire missiles; however, players cannot move in this perspective. There are several instances where players will have to constantly switch between play modes; for example, fighting off a horde of flying enemies in third person, while switching to first person to destroy their spawn points. Additionally, the first-person mode is also used in exploration, such as locating hidden items.

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