game

Neverwinter Nights

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magic sword fantasy dragons guild summoning support death chicken role playing adventure multiple endings traps dialogue trees king of the hill druids conspiracy decay sex wolf inventory easter egg shield day/night cycle katana golem trolls user generated content boss fight shuriken fighter gold necromancy crate game critics awards attributes random loot customizable characters leveling up voice acting fireball lightning bolt bink video human shopping skill points bow critical hit scythe door scroll alcoholic beverages original soundtrack release experience points active ability loading screens non-player character gog.com breast bounce cooperative play bards character creation classes slashing weapons potion war hammer player vs player macguffin melee ring a.i. companion mace in-game map editor invisible enemy optional boss quicksaving magic staff based on tabletop rpg chain mail atheism theft shoes longbow sleeping content editor hotkey shape-shifting cloth map blunt weapons gauntlets mods crossbow merchants mod support radial menu valuable garbage bandit e3 2000 mana spin attack collector's edition regenerating health splash damage taunting plate armor leather armor scripted events paladins gnomes halflings half-orcs pickpocketing cloth armor dual wielding badger lock picking more than two eyes frost giants altar monster infighting monks rogues barbarians status effects dark elves natural 20 ad&d rules stun inventory grid alignment tieflings aasimar movement penalty longsword robe prostitution clerics greatsword multiclass conjuration illusion evocation divination vendor trash british academy video game awards kama turn undead saving throw mead enchantment alteration bugbear xfire beholder bring me his head abjuration diminishing returns e3 2002 e3 2001 bag of holding opengl aurora engine d20 interactive achievement awards 2003 game developers choice awards 2003 umber hulk
Neverwinter Nights (NWN) is a third-person role-playing video game and is set in the fantasy world of the Forgotten Realms campaign setting, with the game mechanics based on the Dungeons & Dragons 3rd edition rules. The game engine was designed around an internet-based model for running a massively multiplayer online game (MMOG), which would allow end users to host game servers. The intent was to create a potentially infinite massively multiplayer game framework. This game was named after the original Neverwinter Nights online game; the first ever graphical massively multiplayer online role-playing game (MMORPG), which operated from 1991 to 1997 on AOL.

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