game

SimCity

Beschikbaar op:
city building and management sandbox tycoon sims city-building management kaiju simulation freeware building economy natural disaster volcano weather city builder strategy train nintendo power currency virtual console launch titles bulldozer pack-in game never-ending world building traffic simoleons seasons fictional currencies fire propagation power plant appeared on platform box in-game copyright protection instruction manual security system
SimCity, later renamed SimCity Classic, is a city-building simulation video game, first released on February 2, 1989, and designed by Will Wright for the Macintosh computer. SimCity was Maxis's second product, which has since been ported into various personal computers and game consoles, and spawned several sequels including SimCity 2000 in 1993, SimCity 3000 in 1999, SimCity 4 in 2003, SimCity DS, SimCity Societies in 2007, and SimCity in 2013. Until the release of The Sims in 2000, the SimCity series was the best-selling line of computer games made by Maxis.

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