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S.T.A.L.K.E.R.: Clear Sky

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modern warfare helicopter post-apocalyptic bloody stealth russia murder health artifacts first person shooter guitar death role playing war horror steam apocalypse mutants artificial intelligence open-world dialogue trees amnesia silent protagonist day/night cycle radiation digital distribution rail track alternate historical crate platform exclusive modern military first-person perspective flashlight durability gun knife original soundtrack release shotgun crouching wasd movement rain gog.com fence ragdoll physics double barreled shotgun street light subtitles full metal jackets game over instant kill crepuscular rays sniper rifle mil mi-24 hind rpg-7 interactive environments physics manipulation stamina bar mods helicopter boss realism russian accent guerilla warfare fetch quests collector's edition role-playing shooter iron sights submachine gun light up crosshair dog tag code writing multiple ammo types inebriation scope m1911 ak-47 gas mask sausage headshot monster infighting searching corpses leaning hitbox ambient occlusion inventory grid menus don't pause gameplay uzi desert eagle m16a4 vss vintorez recoil immersive sim mp5 beretta m9 nuclear holocaust nuclear fallout direct2drive svd dragunov pkm aks-74u makarov pm ak-74 auto shotgun battle dress uniform spas-12 bullet penetration selective fire weapons screenshots h&k g36 gauss rifle realistic ballistics enfield sa-80 5.56mm round normal mapping uranium radiation suit walther p99 an-94 acronym titles multi-monitor support rg-6 parallax mapping fn f2000 xfire bullpup rifle browning high power mk. iii usp compact shotgun slug e3 2008 e3 2007 hazard symbol as val over and under shotgun overpressure ammunition x-ray engine freedom dragunov svu oc-14 groza sig sg 550 fort-12 mossberg maverick 88 sig sauer p220 toz-66 z-m weapons lr 300 toz-34 fort-14
Year 2011. Five years passed since the Second Disaster, which eclipsed the events of April 1986. The Zone is shaken by frequent and powerful blowouts, which move anomaly fields, opening new routes to previously inaccessible locations. Stalker factions fight for the new territories and key points. A lot of stalkers die, but newbies keep on arriving. The action takes place one year prior to the events of S.T.A.L.K.E.R.: Shadow of Chernobyl, one year before Strelok's most successful trip to the center of the Zone – the third one. You will learn about Strelok and his squad from another character's vantage point. The Zone is waiting for you ahead, new locations and unknown threats, spatial holes and monsters hiding in the fog, pitch-black nights and saving rays of a rising sun. Try to avoid anomalies and hide from blowouts, discover the Zone and collect artifacts, cure radioactive irradiation and fight for any stalker faction you like! Only then you will uncover the truth about Strelok and how he happened to get inside the death truck and receive the S.T.A.L.K.E.R. tattoo on his arm.

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