IGDB Rating
85,2/100Omschrijving
First-person WRPG and third mainline entry in the Elder Scrolls franchise in which the player arrives in the island of Vvardenfell, an exotic land plagued by disease-carrying storms and ruled by a godly Tribunal, in the Morrowind province of Tamriel, and takes part in the prophecy foretelling the second coming of Nerevar, who will supposedly save Morrowind from malicious clans both within and outside Vvardenfell.
Screenshots













Beschikbaar op
- Xbox
- PC (Microsoft Windows)
Release data
- 06 Jun 2002 - Xbox
- 01 Mei 2002 - PC (Microsoft Windows)
- 22 Nov 2002 - Xbox
- 02 Mei 2002 - PC (Microsoft Windows)
Genres
- Role-playing (RPG)
- Adventure
melee
classes
convict
ghosts
wizards
goblins
rpg
archery
good vs evil
stealth
murder
sandbox
summoning support
loot gathering
reading
open-world
illusion
questing
attributes
health
sex
hit points
knight
healer
floating island
sleeping
theft
summoners
geriatric protagonist
roman numerals
deicide
bosses
eating
liberation
important text
cowardly enemies
swimming
smoke
cult leader
luck
assassin
spellbook
vampire
fog
spies
two-handed weapons
dark elves
necromancy
conjuration
evocation
enchantment
abjuration
hunting
throwing weapons
difficulty level
greatest hits
archer
werewolves
escort mission
water effects
changing sides
religion
bards
alchemy
slavery
enemy health indicator
skill tree
blunt weapons
bribery
day/night cycle
merchants
warriors
interactive cutscene
pickpocketing
texture pop-in
rogues
guards
barks
acrobatics
snow
light up crosshair
falling damage
bounty hunter
inventory
stamina bar
trolls
mana
bears
barbarians
necromancers
mummy
monks
spellcaster
skeletons
guild
hunger
user generated content
flying enemies
levitation
wasd movement
ambush
damage flash
random character speech
weather
particle system
skybox
freezing weapons
commerce
god mode
e3 2001
automap
movement penalty
mana drain
clear save
duel
sprite-scaling
peasants
agents
gods
vampire hunter
turn undead
hero worship
dolby digital
hidden door
retrievable projectiles
durability
tomb raiding
customizable characters
tessellation
whistling
ominous sky
danger zone
war cry
mod support
level by doing
disease
developer console
repetitive chitchat
alchemist
character screen
hard trees
concept art
reincarnation
bartender
searching corpses
invented language
battle quips
e3 2000
breath meter
drowning
mods
death of a salesman
blacksmith
min-maxing
derelict vessel
billboarding
trainer
sunset
drugs
telekinesis
unwinnable state
vampirism
decay
cloth map
negotiation
death
evidence
screenshots
oversized vermin
waking up at beginning
custom soundtrack
first person melee
map annotation system
getting stuck in geometry
fatigue
fast traveling
beastmen
ghoul
scout class
sequel
warlock
killing rats
mercenary
healing food
from zero to hero
nonlinear development
vendor trash
nameless protagonist
role playing
suggestive remark
movie reference
monomyth
enslaved race
smuggling
dying race
level scaling
fantasy
hick
optional lore
last of its kind
gift of the gods
credits menu option
reptilian humanoid
elemental weapons
logo box art
high elves
khajiit
argonian
redguard
daedra
dwemer
orsimer
dremora
immersive sim
item combination
water walking
crosshair
game of the year edition
subtitles
table
wood elves
distinctive cries
nord
breton
the thieves guild
sleep disruption
battle mage
zones
magically imbued weapons
side step
pressure sensitivity
currency
dire
mudcrab
the dark brotherhood
the blades
flame atronach
heart of lorkhan
the blight
collector's edition
racism
boss fight
quest tracking
roaming the countryside
xfire
ectoplasm
studying
witch hunter
moving faster in non-cardinal directions
no clip
crepuscular rays
storm atronach
clannfear
daedroth
aldmer
house dagoth
dunmer great house culture
great house redoran
great house hlaalu
great house telvanni
morag tong
ashlander
cliff racer
magic
akavir
ogrim
silt strider
guar
bonelord
corprus
ash vampire
netch
kwama forager
chosen one
golden saint
frost atronach
scamp
dreugh
birth signs
xbox 360 backwards compatibility
giant enemy crab
player owned houses
fetch quests
henchmen
branching storyline
non-player character
limited light source
rain
fish
rat
lawbreaking
slashing weapons
experience points
reputation
lock picking
first-person perspective
real-time combat
character creation
game reference
gog.com
anthropomorphism
single-player only
saving the world
side quests
bink video
human
procedural generation
steam
world map
flower picking
polygonal 3d
leveling up
downloadable content
multiple gameplay perspectives
teleportation
original soundtrack release
Bedrijven
- Bethesda Game Studios - Ontwikkelaar
- ZeniMax Media - Uitgever
- Bethesda Softworks - Uitgever
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