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MotorStorm: Apocalypse laat eigen aanpassingen toe

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Ook MotorStorm: Apocalypse gaat de LittleBigPlanet-toer op. Evolution Studios liet weten dat speler zijn eigen modi kan creëren en wanneer ze klaar zijn, kunnen deze gedeeld worden over het PlayStation Network.

Op de disc zullen alle componenten worden meegegeven om je eigen gamemodus te kunnen creëren. Het gaat om dezelfde instrumenten die de ontwikkelaars zelf hebben gebruikt. Paul Rutschynsky gaf hierover wat meer uitleg.

“On the disc, we’re going to have four or five game modes available to play,” said Rutschynsky.

“But we’re also shipping basically the same tools we used to make those game modes on the disc. So the player will be able to string together a series of actions to create a consequence to string together rules to basically create and then share their own game modes online.”

Rutschynsky was keen to point out the inspiration of Media Molecule’s LBP for the game editor.

“It’s taking cues from LittleBigPlanet; it’s not extended where you can build entire levels, but where you can set your own rules up.”

He added that any mode being made by a player can be anything other then just crossing over the finishing line in first.

“If you don’t want it to be who comes first, you can change those rules so it’s like a points scoring system that you’ve devised,” he said.

“Or rules where any vehicle come into contact with another vehicle, they both explode. You can do whatever you want. We’ll promote the best [modes] on the official matchmaker so everyone gets a chance to play these new game modes.

“So everytime you go online, hopefully it’s going to be a fresh experience with something new to play, something that you haven’t seen before.”

De game verschijnt in 2011 exclusief op PlayStation 3,

 

 



 

 

 

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