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De volgende hotfix voor MechWarrior 5: Clans is onderweg

Hoe sneller hoe beter!

De volgende hotfix voor MechWarrior 5: Clans is onderweg
Door Sil Hendriks
21/10/2024ongeveer 2 jaar geleden
0

Afgelopen week verscheen MechWarrior 5: Clans op Steam, met een overwegend positieve ontvangst van spelers. Maar hoewel positief, hadden ze ook de nodige op- en aanmerkingen op de vele bugs die niet voor release gevonden waren.

Even tussendoor: we geven deze maand Grand Theft Auto 6 weg. Lees op de giveawaypagina hoe je kans maakt. Bekijk hoe →

Sindsdien is een eerste hotfix uitgerold die de performance-problemen aanpakt, maar een tweede is ook reeds onderweg. En hoewel men nog niet weet wanneer die precies moet arriveren, men houdt het zelf bij begin deze week, hebben ze wel reeds gedeeld wat we ervan mogen verwachten. Deze informatie delen wij graag, vooral daar het twee workarounds bevat voor zij die met controllers willen spelen:

Fixed Issues:

Co-Op

o Fixed a bug where clients would sometimes be stuck in the fade to black state after using a repair bay
o Adjusted the position of the Union takeoff in ‘Pirate’s Bay'
o Fixed an issue for clients in ‘A World on Fire’ where an enemy 'Mech would disappear briefly during a sequence
o Fixed a replication issue with the gate generators on ‘Kishi Kaisei’
o Fixed a replication bug where clients could not walk through certain wall assets destroyed by other clients in ‘A World on Fire’
o Fixed a bug where the mission area would close off before all players have left in ‘Hold the Line’
o Fixed a bug where the small gate in ‘Jaguar’s Down' would not open for clients
o Fixed a client bug where they could not see Chassis Milestones
o Fixed a Co-Op bug where users can join mid-mission without a HUD
o Fixed an occurrence where clients can start a mission with the Scan Mode prompt flashing
o Fixed a rare instance where an enemy would not appear in ‘Smuggler's Den'

Campaign Missions

o Fixed a salvage crate in ‘Combat Patrol’ that was giving the incorrect rewards
o Fixed an issue on ‘The Golden Forge’ where some mechs were temporarily indestructible
o Fixed the Union takeoff sequence in ‘Inspection Duty’
o Fixed a bug where certain enemy ‘Mechs would not target you in 'A World on Fire’
o Adjusted objectives at the start of ‘Kishi Kaisei’ so they can no longer be missed
o Changed all ally ‘Mechs in 'Traffickers’ to use the Beta Galaxy camo pattern
o Reduced the chances saKhan Weaver would get caught on terrain in ‘Pirate’s Bay'
o The host is now the only one able to make the choice in ‘Reckoning’
o Fixed the ‘Mech cockpit during the intro of 'A World on Fire’
o Reduced the chances of critical explosion on the boss in ‘Kishi Kaisei’
o Fixed Jayden’s helmet in his communication pips in the first mission
o Added the proper pilot names when targeting allies in ‘Kishi Kaisei’

Art

o Improved the texture of the large trees on Huntress
o Adjusted the flamer VFX orientation so the origin point appears correct

Audio

o Fixed an audio issue where sound was temporarily ducked at the start of the first mission
o Fixed an instance where Naomi would repeat the same line twice in a row in ‘No Stone Unturned’

Gameplay

o Increased the SRM ammo values up to 150 rounds per ton
o Buffed the Corsair on ‘No Stone Unturned’
o Added a confirmation prompt when selecting Restart Mission on the pause menu
o Disabled the ability to use scan while spectating
o Removed the ability to order commands when your 'Mech is shut down
o Fixed a bug where players can sometimes lose repair bay capabilities
o Adjusted the scannable object radiuses to be more accurate
o Fixed a bug where the mission boundary lines would disappear when using night vision
o Fixed a bug where you could fire weapon groups 2-6 while the radial menu is open

UI

o Adjusted the technician panel on the repair screen on ultrawide aspect ratios
o Updated the pilot skill upgrade menu to show available currency
o Updated the active probe element on the HUD
o Mechlab how properly greys out options when the user has no 'Mechs
o Adjusted the transitions when backing out of missions in Mission Central
o Reduced the flickering of the 'Mech in the Mechlab and Marketplace while navigating menus and performing actions
o Adjusted the safe zone width to work better with triple monitors
o Fixed the scroll prompt on the Artbook menu

Settings

o Fixed a joystick control bug where invert Y-Axis would instead invert X-Axis after applying
o Fixed instances where the spacebar key to apply changes would not function
o Fixed a bug where the Mirror Paper Doll option would not apply until you restarted a mission

Localization

o Major update across the board for Japanese language
o Fixed the overlapping/out of bounds text on several screens in Russian
o Fixed the translation for ‘general’ in the Marketplace and Mech Bay in Japanese
o Fixed the spacing on some settings menu prompts in German

We’re currently working on these fixes and expect them to be in Hotfix 2 although not confirmed yet:

• More performance improvements
• Add an option in Co-Op to allow clients to select the pilot they want to play and swap pilots
• Fixed a Co-Op bug where users were stuck as other pilots when starting a new campaign after playing a Co-Op session
• Fixed a Co-Op issue where clients would view stuttering with other players
• Fixed a bug where key bindings would be changed without applying them
• Fixes for missing audio in pause menu
• Fixes for audio on burst fire weapons
• Fix for weapon group audio being too quiet
• Fix for DLSS option permanently greying itself out under rare conditions

We heard you didn’t like this – so we reverted it
• Users should not be able to unbind Primary KBM input actions. (But you will have the unbound issue if you do this)

Other issues:
• We heard some players are experiencing audio issues in cinematics – we’re looking into this and will fix as soon as we can.
• We heard that lower end AMD cards are having driver issues – so we’re reaching out to AMD to try and get a solution as quickly as possible.

Until Hotfix 2 drops here are some workarounds for 2 controller issues:

For controls changes not saving after game restart:
After changing the controls to your preference, close the game.
Open File Explorer
Click the address bar at the top
Copy-paste the following line and hit Enter:
%localappdata%\MW5Clans\Saved\Config\Windows\
%localappdata%\MW5Clans\Saved\Config\WinGDK\ (for Game Pass and Microsoft Store)
Right-click on the GameUserSettings.ini file and select Properties
Under the General tab check Read-only and click OK.

For not being able to invert Joystick on Y axis:
Open File Explorer
Click the address bar at the top
Copy-paste the following line and hit Enter:
%localappdata%\MW5Clans\Saved\Config\Windows\
%localappdata%\MW5Clans\Saved\Config\WinGDK\ (for Game Pass and Microsoft Store)
Use Notepad to open GameUserSetting.ini
Edit the following line to say True:
InvertJoystickYAxis=True

Win Grand Theft Auto 6 — zie de spelregelsBekijk
Cover van MechWarrior 5: Clans
GameMechWarrior 5: Clans
Developer
Piranha Games
Release
17 oktober 2024
Platforms
Xbox Series X|S, PC (Microsoft Windows), PlayStation 5
Gamepagina →

Auteur

Sil Hendriks avatar
Sil Hendriks

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Peter maar dat is het mooie van een game van From Software
Peter
Peter dat wordt niet veel beter als je verder komt
Peter
Peter De gevechten met de draken zijn zo intens
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Peter en Agheel valt nog wel mee, op een gegeven kom je er een paar tegen die zijn ech…
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Stefan Vonhosen Ow valt mee had meer verwacht
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