Aan de hand van de feedback die spelers hebben achtergelaten op Steam, wordt er volop aan de game gesleuteld, met als gevolg een patch die een hele hoop bugs en vreemde elementen van het spel aanpakt. Wat je precies mag verwachten van Patch 1.0.1, kun je vinden in deze patch notes, waarbij ze zelfs erkennen welke veranderingen te danken zijn aan de community:
๐ = this change was suggested by players!
Shop:
- ๐Fixed customers sometimes entering the shop right before closing time, making them leave an unhappy reaction unfairly.
- ๐ Fixed issue with scanner mini-game sometimes not correctly registering the direction pressed.
- ๐ Fixed an issue with customers getting stuck in the bucket when placed in the shop area.
- ๐ Fixed visual issue in scanner mini-game causing pad item to not rotate around the middle.
- ๐ Fixed Chester sometimes spawning at an incorrect location in the shop.
- ๐ Fixed issue with Chester picking up items triggering vibration.
- ๐ Vendor poster boosts: Fixed shopping lists to add vendor poster items on top of what has already been generated instead of replacing non-vendor wares.
- ๐ Fixed Pickles not being boosted by Barbaraโs booster.
Interactions:
- ๐ Fixed issue with playing being able to pick up both the bucket and the sponge at the same time leaving the player in a blocked state.
- Chesterโs lemonade stand is easier to interact with on controller from below.
- Made it easier to pick up on controller and mouse and keyboard and made sure they highlighted properly.
- Made it easier to interact with quest buckets .
- Made it easier to interact with trash bottles found around the world.
- Added sounds to gate to the sheep pasture in the farm.
- Adjusted vibrations and added more instances of vibration (picking up bottles, cash register.
UI:
- ๐ Fixed navigation issues using controller in challenge UI when challenges had been completed.
- ๐ Fixed issues with navigating Barbaraโs trade deal perks on controller.
- ๐ Fixed chapter screens not being centered in ultrawide resolution.
- Fixed issues with visual alignment of the item description, and sleep interaction text in simplified Chinese.
- Made sure the exit button in the point shop is highlighted correctly.
- Fixed issues with localized text going out of bounds.
- Fixed instances of incorrect storage capacity shown when hovering shelves in Isenkramโs shop.
- Fixed character front size for Asian languages making certain text boxes appear out of screen.
- Made sure the day of the week text box fit all asian languages.
Cutscenes:
- Added fog to all cutscenes featuring the shadow character.
- Added sound effect to pipe cutscene.
- Fixed Solrunaโs friendship event 3 spawning too early.
- Fixed multiple issues with Karlโs trade deal 3 cutscene (changed trigger size and gave Karl a special path to make sure you donโt encounter him while heading to the farm).
- ๐ Fixed issues with Derek friendship event 2 spawning too early.
- ๐ Fixed issue with first Sunday cutscene being missable under certain conditions.
- Fixed issue with cutscene trigger not covering the entire park.
- Fixed visual issue in protest cutscene.
- Fixed issue with screenshake in statue cutscene.
- Increase character movement speeds, emoting, and odd camera panning in multiple cutscenes.
- ๐ Fixed issue with friendship events not triggering properly (Tellar's second event and Hilda's second event).
Dialogues, schedules & quests:
- Fixed issue with dialogue option not disappearing in Tellarโs third friendship event.
- Fixed minor scheduling issues for Derek.
- ๐ Fixed issues with random dialogues being played out of order.
- Fixed minor scheduling issues for Derek and Solruna.
- ๐ Fixed visual issue with Barbara sometimes appearing to stand in the water on the harbor.
Visuals:
- ๐ Changed delivery clock sign to display only seconds instead of minutes + seconds.
- ๐ Fixed a visual issue with the rat house spawning too low on the display in Solrunaโs shop.
- Fixed a visual issue with the outline of the rathouse not being complete.
- ๐ Fixed visual issue with the town hall stairs.
- ๐ Fixed player sorting errors making the player appear below the bowl by the rats by the hardware store.
- Fixed issue with missing colliders on some of the protest props, and made sure NPCs can pathfind around protest props.
- Fixed sorting issues with the rats by the highway.
- ๐ Fixed visual issues with shelves spawning too high up in Tedโs shop in chapter 2 and 3.
- Fixed visual issue causing Ted to sometimes appear above shelves when walking past them in his shop.
System/Settings:
- ๐ Cursor no longer locked to the screen.
- ๐ The game now runs in the background when unfocused.
Fixed various minor localization issues
- Tammy menu (Danish)
- Quest objective (simplified chinese)
- UI (Danish)
- UI (Traditional chinese)
- ๐ Fixed instances of English text showing in warning messages in localized languages.
Fixed typo in following files:
- ๐ Quest stage for Fisherman TD3 (Fishy Business)
- ๐ Quest dialogue with Tellar
- ๐ Tellar RD_LF3
- ๐ Grace cleaning tutorial
- ๐ Karlโs menu