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MindsEye heeft onder andere performance verbeteringen gekregen

Ook moeten de nodige bugs opgelost zijn

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Dat MindsEye niet bijster goed ontvangen is, dat was al bekend. Ook ontwikkelaar Build A Rocket Boy is op de hoogte van de problemen. De game wordt geteisterd door bugs en performance issues.

De studio heeft om deze reden de inmiddels tweede update voor de game uitgebracht. De update lost diverse bugs op en pakt de performance issues op alle platforms aan. De lijst met alle verbeterpunten vind je hieronder:

All Platforms

  • Performance improvements for CPU, GPU, and memory.
  • Fixed an issue with vehicle spawning.
  • Fixed an issue with AI vehicle collisions. Fixes to some issues that caused the game to crash.
  • Resolved the situation where players could get a mission fail during the cinematic in the “Doxxed” mission.
  • The Red Sky Car can no longer be destroyed during a cinematic
  • The Buggy springs contract correctly, and the tires spin during driving with Motion Blur off.
  • Removed an invisible collider that blocked progress in the “A New Companion 1” mission.
  • Fixed an issue where DPR and Delta.45 weapons were becoming attached to each other.
  • Addressed VFX sparks appearing too bright on damaged drones.
  • Rectified AI characters holding weapons at a 90-degree angle.
  • Corrected visuals of some male character models’ deformations when hit by vehicles.

PC

  • Build.MindsEye: Editor camera can now clip through the map and static props.
  • Added an alert for AMD CPU users who have not updated to a version of Windows with branch prediction performance improvements.

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